Wow, what a wonderful concept! We are imagining this as a sort of open (little) world where every event of the game is happening simultaneously, but at the same time you have to push forward in the migration with your flock to reach the end of the game. In this way, every run would be unique: imagine having to explore an entire map by tracing a thin route (a different one for every iteration) <3
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Wow, what a wonderful concept! We are imagining this as a sort of open (little) world where every event of the game is happening simultaneously, but at the same time you have to push forward in the migration with your flock to reach the end of the game. In this way, every run would be unique: imagine having to explore an entire map by tracing a thin route (a different one for every iteration) <3
Thank you so much! Yes, that kind of gameplay would suit the game very well. Great idea!!
If you plan to create it somehow, we can't wait to try it! We'll stay tuned! ;)